The online racing simulator
Searching in All forums
(976 results)
Michael Denham
S3 licensed
Quote from The Very End :It's all lies

Well, we all want it to be good.... The best we can do is cross our fingers and hope they've at least got it somewhat right for GT5
Michael Denham
S3 licensed
Quote from dawesdust_12 :Well ****, I believe in Santa and every year I wake up with presents under the tree. So why the **** would I stop?

Because sometimes the presents are socks and sweaters rather than gadgets and games.
Michael Denham
S3 licensed
I found all the commentary from the beginning a bit annoying, but the excitement when he hits the puddle was great.
Michael Denham
S3 licensed
Well for the first time yesterday I spent a decent amount of time playing GT5P on my G25, and it makes me really hope things change for GT5. As mentioned, the feeling of weight transfer is completely lacking. There is no sensation of the car settling on its suspension in a turn, you just turn and it turns and you straighten and it stops turning. Turn from one direction to the other quickly and you can induce oversteer, but there is none of the sensation of the weight transfer occurring, it's just like it happens because that's what's "supposed" to happen. Another big gripe is turning into high speed corners, if you lift off the throttle to get the car to rotate, it does rotate, but at the same time it goes wider... Oversteering should tighten the line, but what seems to happen (in a couple of the cars I've tried at least) is the back end comes out, but the front end also loses grip and you slide sideways to the outside of the track. And this is going at a speed where not lifting the throttle would have kept you on the track, but you're lifting the throttle to tighten your line. Instead the opposite happens....

In some ways it feels worse than GT4 to me, it's just not playable because the most basic inputs don't always result in correct outputs. I really hope it's significantly improved for GT5. I have a PS3 and I'm not gonna spend the money on an Xbox just to play Forza 3, so GT had better get it together :P
Michael Denham
S3 licensed
We were at 60/60 votes until I put my vote in to make it 61/60 in favour of dogs
Michael Denham
S3 licensed
Looks like moon gravity.
Michael Denham
S3 licensed
Yeah, this has *never* been suggested before :P
Michael Denham
S3 licensed
Quote from Jakg :the ones I have are awful in the wet.

Do you know how old your current tires are? Cos that can make a BIG difference. Just replacing tires that are a few years old with a brand new set can make a HUGE difference. I bought a set of wheels that had some old tires on, they turned out to be about 5 years old, and although they had plenty of tread, and were a good quality tire, they were incredibly dangerous in the wet due to their age.
Michael Denham
S3 licensed
Quote from hrtburnout :Yeah, but after all these years I'd like to have both.



I expect it to be more at the time of release. Come on man, it'll be 2010 when they'll release the new content, if not later (knowing Scavier). Ofcourse a new track and two new cars (mystery+Scirocco?) are more than welcome, and ofcourse I appreciate the quality of their work, but five years should have given them enough time to work on more content!

You know the way the devs work though, they don't announce things unless people find out about them anyway, or until they are reasonably certain of when it will be available, for reasons they have mentioned many many times on the forums. So just because they only have 2 new cars and 1 new track announced, does not mean that is all they have. For all we know, a new release next year might also have another track as well, we just don't know...
Michael Denham
S3 licensed
Knowing how the devs work, and their attention to detail, I think the only way they'd be happy creating a real track is by laser scanning, especially given we're seeing it in rFactor and iRacing now. Would be a shame if LFS didn't give itself a proper chance at a comparison to iRacing with it's new tire model and a laser scanned track. I reckon they'll release it to the public at some point after the new tire model, as Scawen seems to only agree to do work for people if he can later add the track to a LFS public release.
Michael Denham
S3 licensed
Quote from VyCkA-[WRX] :no as in , in rally some times you need to go sideways , this car is quite long and rally roads sometimes are really narrow so the result > you hit trees with front and the back

If being 20cm longer than the outgoing model WRX STi means you hit a tree, you're cutting it a little fine But this is a different kind of rally, and a different kind of vehicle:

http://www.targanewfoundland.com/
Michael Denham
S3 licensed
Those are not particularly good screenshots of GTA4.
Michael Denham
S3 licensed
Hahaha, shattle your pants, awesome Well I got higher today! Was having fun and doing quite well, working on keeping throttle smooth. Then I wheelied on a bumpy piece of road that I probably shouldn't have wheelied on. And went off the back! Oops! A little bit sore but I'll be fine, and the bike is good, just a few scratches and the end piece of one handlebar snapped off. But it's totally rideable. And my helmet didn't hit the ground. Only casualty was my blackberry which was in my pocket! Time for an iphone I guess, I was wanting to get one anyway Lessons to be learned... if you're questioning whether the piece of road you're on is ok to wheelie on, just go with a no in future and leave it for a nice smooth bit of road! :P Well, for me at least until I get my skills down properly.

And before you ask, I didn't have the video going
Michael Denham
S3 licensed
Quote from andybarsblade :Not bad going, almost balance point little higher and less throttle bashing = job done

Haha yeah, thanks, I am rough on the throttle, I don't know why :P Probably cos I'm getting to BP and getting a little scared and backing off a bit, then needing to give it a good twist to keep it from coming down. And yeah, just got to get the confidence to get a little higher. But I am making good progress - the day before I shot this I was doing wheelies in 1st gear which were sketchy, and the longest I managed was about 5 seconds, haha. Give me a few weeks and I will report back

The camera is a Go Pro Wide HERO that I'm borrowing from a friend. Audio sucks I know. There are two settings on it, loud and quiet for audio, I set it to quiet because I'm doing something noisy, but maybe I should set it to loud and see how that works out.
Michael Denham
S3 licensed
Yeah! Not gonna power wheelie in any gear like a good 450, but it's enough to have fun with the bike like you say
Michael Denham
S3 licensed
One last picture of my Kawasaki 650R...



I say last because I've just got rid of it and replaced it with a Suzuki DRZ400S...



It was time for a change, and I knew if I got something quicker I'd just have a similar amount of fun just at a higher speed, which wasn't what I wanted. This thing saves me a bunch of money on insurance and provides a different kind of fun for me. Great around town, and I'm even starting to get the hang of wheelies (which I never had the confidence for on the 650). I can balance point wheelie my mountain bike, and I think I will get the hang of it on this thing too which is fun
Michael Denham
S3 licensed
Quote from batteryy :time-some people just have too much of it...

The same could be said of bread.
Michael Denham
S3 licensed
I have been wondering whether to go for G25 or wait for G27 lately. But I have decided just to get the G25 from ncix.ca for $225 CAD as I think the G27 is going to be a fair bit more than this when it comes out here.
Michael Denham
S3 licensed
I used to think of driving "over the limit" involving a spin or going off the track. But I think the best way for me to look at it now is just braking slightly too late, or carrying too much speed and getting unwanted oversteer or understeer, maybe missing an apex - that sort of thing. So you can definitely learn from things like this, and can drive over the limit without actually going off track or spinning out. So if you define it in that way, I would definitely say yes it's something most of us do when learning. But I do agree it's better to learn by gradually pushing up against your limits and then maybe stepping over them slightly, rather than just going as fast as possible immediately when you don't really know what you're doing. I just find that frustrating more than anything
Michael Denham
S3 licensed
Quote from Dajmin :That was well worth a 2 year bump. I don't think.

Who cares. If you're not interested don't bother reading the thread, let alone posting in it.
Michael Denham
S3 licensed
Hahaha, you guys STILL don't have this figured out eh :P

YGAR
Michael Denham
S3 licensed
Haha, good one
Michael Denham
S3 licensed
With a car license you can ride a 50cc scooter or motorbike. You don't need your car license to take your motorbike license. However if you already have your car license it makes it less work getting your motorbike license. I would suggest learning on four wheels and getting used to being on the road, how traffic is, etc etc, and then think about getting your motorcycle license after a couple of years or so. That way when you're getting used to riding a motorbike on the streets you are already more used to being on the road.
FGED GREDG RDFGDR GSFDG